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City of Peril RPG Forum

A forum for the warcraft 3 custom map, City of Peril RPG.
 
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 Bows for Game

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Darkangel

Darkangel


Posts : 25
Join date : 2009-01-20
Age : 29
Location : V-Town

Bows for Game Empty
PostSubject: Bows for Game   Bows for Game Icon_minitimeTue Jan 20, 2009 10:08 pm

Hunting Bow Cost: 50g Level: 1
Damage 10-15
Range: 50m
Reload: 30 Seconds

Re-Curve Bow Cost: 150g Level: 5
Damage: 20-30
Range: 150m
Reload: 20 Seconds

Long Bow Cost: 400g Level: 10
Damage: 40-50
Range: 300m
Reload: 25 Seconds

Making weapons available at levels makes it so people can't get the best weapons at level 1.
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http://thevolkreonicwars.fullsubject.com/
Sheena Fujibayashi

Sheena Fujibayashi


Posts : 98
Join date : 2009-01-20
Age : 28
Location : Japan

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PostSubject: Re: Bows for Game   Bows for Game Icon_minitimeTue Jan 20, 2009 10:13 pm

That would be a great help to the game, so people can't cheat and make their selves have one million gold
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Corpsewalker
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Corpsewalker


Posts : 141
Join date : 2009-01-20
Age : 29
Location : Canada

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PostSubject: Re: Bows for Game   Bows for Game Icon_minitimeTue Jan 20, 2009 10:15 pm

Sorry, but the game im making doesn't use FL's weapon system, if it did it would a hell of a lot to trigger.

If you want to make items then make then increase/decrease Atk speed and add a certain amount of damage.

You can only have one weapon in ur inventory, and one armor, and one book of spells, the other 3 slots r for any other items you want, boots (only one of them btw) or potions or even artifacts.
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Darkangel

Darkangel


Posts : 25
Join date : 2009-01-20
Age : 29
Location : V-Town

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PostSubject: Re: Bows for Game   Bows for Game Icon_minitimeWed Jan 21, 2009 6:17 am

Then how will the weapons system be set up?
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Corpsewalker
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Corpsewalker


Posts : 141
Join date : 2009-01-20
Age : 29
Location : Canada

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PostSubject: Re: Bows for Game   Bows for Game Icon_minitimeWed Jan 21, 2009 12:35 pm

I will make a trigger so that you can have only one weapon type item, and one armor type item, and one trinket type item, and one spellbook type item, they will increase/decrease ur stats when you have them in ur inventory.

I know it sounds kinda old, but without the system i just described i cannot do races without a ton more skill than I have.
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Guest
Guest




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PostSubject: Re: Bows for Game   Bows for Game Icon_minitimeWed Jan 21, 2009 6:28 pm

there is basically gunna be the common weapons

GOD THESE SMILIES ARE FUNNY What a Face affraid albino sunny lol! scratch afro flower elephant cheers drunken pig cyclops Razz Rolling Eyes bounce
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Corpsewalker
Admin
Corpsewalker


Posts : 141
Join date : 2009-01-20
Age : 29
Location : Canada

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PostSubject: Re: Bows for Game   Bows for Game Icon_minitimeWed Jan 21, 2009 6:29 pm

Dude, enough with the smilies, and please try to stay on topic.
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PostSubject: Re: Bows for Game   Bows for Game Icon_minitime

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