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 Overlapping map

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PostSubject: Overlapping map   Fri Jan 30, 2009 3:29 pm

there is a way to make a trigger to teleport the triggering unit to a seperate map outside on the RPG map
this will be [perfect cause we then coauld make caves, mines, inside special buildings. etc.

the only problem is we do not know how to do this.....if anyone has any idea how to do this plz say how
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Sheena Fujibayashi

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Posts : 98
Join date : 2009-01-20
Age : 23
Location : Japan

PostSubject: Re: Overlapping map   Sat Jan 31, 2009 1:14 am

All I know is you can cut some of the map off with black boarder and use them like LOAC, that is like the only way i can think of and you can make the screen not go away from the room, because if you make to maps one over lapping it would take so much space it might not be playable.
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